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Inscription 1-375
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Inscription 1-375
Wednesday, 10 September 2008 23:53

Introduction

Inscription is different from any profession to date while utilizes a lot of traits for other professions. The biggest difference between Inscription vs. any other profession is at skill level 50+, you can start making "end game" items and glyphs (end game in the sense that level 70-80 players will want to use the items you've created). Glyphs are unique in that typically no Glyph is "better" then another Glyph - each have their benefits depending on the situation. So whether your making a skill level 75 Glyph or a skill level 300 Glyph both could equally desirable.

How it Works: The Three Part Process

Inscription is a three part process: pigments -> ink -> glyphs. To create pigments you will have to use the new "Milling" ability to turn stacks of 5 herbs into 2-3 pigments. The type of herb directly affects the type of pigments it creates (see table below). From there you can use pigments to create inks - some inks require a combination of pigments and lower level inks to create. Finally Glyphs generally require a mix of certain inks, parchments (new purchasable item), and herbs to create.

The Types of Inks and How to Obtain Them:

● Ivory = 1 Alabaster Pigment. (Peacebloom, Silverleaf, Earthroot)
● Moonglow = 2 Alabaster Pigment. (Peacebloom, Silverleaf, Earthroot)
● Midnight = 2 Dusky Pigment. (Mageroyal, Briarthorn, Swiftthistle, Bruiseweed, Stranglekelp)
● Hunter's = 1 Verdant Pigment. Uncommon (Mageroyal, Briarthorn, Swiftthistle, Bruiseweed, Stranglekelp)
● Lion's = 2 Goldenn Pigment. (Wild Steelbloom, Grave Moss, Kingsblood, Liferoot)
● Dawnstar = 1 Burnt Pigment. Uncommon (Wild Steelbloom, Grave Moss, Kingsblood, Liferoot)
● Jadefire = 2 Emerald Pigment. (Fadeleaf, Goldthorn, Khadgar's Whisker, Wintersbite)
● Royal = 1 Indigo Pigment. Uncommon (Fadeleaf, Goldthorn, Khadgar's Whisker, Wintersbite)
● Celestial = 2 Violet Pigment. (Firebloom, Purple Lotus, Arthas' Tears, Sungrass, Blindweed, Ghost Mushroom, Gromsblood)
● Fiery = 1 Ruby Pigment. Uncommon (Firebloom, Purple Lotus, Arthas' Tears, Sungrass, Blindweed, Ghost Mushroom, Gromsblood)
● Shimmering = 2 Silvery Pigment. (Golden Sansam, Dreamfoil, Mountain Silversage, Plaguebloom, Icecap)
● Ink of the Sky = 1 Sapphire Pigment. Uncommon (Golden Sansam, Dreamfoil, Mountain Silversage, Plaguebloom, Icecap)
● Ethereal = 2 Nether Pigment. (Found from herbs native to Outland)
● Darkflame = 1 Ebon Pigment. Uncommon (Found from herbs native to Outland)
● Ink of the Sea = 2 Azure Pigment. (Found from herbs native to Northrend)

Leveling Inscription

Notes on the Guide

Scroll of XXXX = Scroll of agil/int/spr/stm/str Glyph of XXXX = The glyphs that are currently Orange(or JUST turned yellow) and require only 1 Ink when possible. (100% skill ups) They normally come in 2's or but occasionally come with just 1 glyph later on. You can do that one glyph or use some other glyph if you want. Any glyph will give 5 more 100% skill ups after it turns yellow, and the next 5 after that will be about 60% the time it will skill up. I made this guide assuming you will use orange/1 ink when possible.

1 to 20
Ivory Ink (1 Alabaster Pigment) x20

20 to ~38
Scroll of XXXX (1 Ivory Ink, 1 Common Parchment) x20

~38 to ~58
Moonglow Ink (2 Alabaster Pigment) x22

~58to 75 Can use Scroll of Recall at first, but stop at 65
Bleached Vellum. (1 Moonglow Ink, 1 Light Parchment ) x~17

75 to 80
Midnight Ink (2 Dusky Pigment) x20

80 to 81
Minor Inscription Research (1 Moonglow Ink. 2 Light Parchment) x1 (and every 20 hours after that for quite a while)

81 to 100 double check every glyph that it requires 1 Midnight, they change it up.
Glyph of XXXX (1 Midnight Ink, 1 Light Parchment) x20

100 to 105
Lions Ink (2 Golden Pigment) x65

105 to 125
Glyph of XXXX (1 Lion's Ink, 1 Common Parchment) x26

125 to ~131
Dawnstar Ink (1 Burn Pigment) x[All you found] (I had 14)

~131 to ~138
Strange Tarrot (2 Dawnstar Ink, 1 Lions Ink, 1 Common Parchment) x[All you can] (I had mats for 7)

~138 to 150
Glyph of XXXX (2 Lion's Ink, 1 Common Parchment) x13

150 to 155
Jadefire Ink (2 Emerald Pigment) x70

155 to 175
Glyph of XXXX (1 Jadefire Ink, 1 Common Parchment) x20

175 to 180
Royal Ink (1 Indigo Pigment) x[All you have] I had 15

180 to ~187
Arcane Tarrot (2 Royal Ink, 1 Jadefire Ink, 1 Common Parchment) x[All you can] (I had mats for 7)

~187 to 200
Glyph of XXXX (2 Jadefire Ink, 1 Common Parchment) x20

200 to 205
Celestial Ink (1 Violet Pigment) x55

205 to 225
Glyph of XXXX (1 Celestial Ink, 1 Heavy Parchment) x20

225 to 235
Scroll of Agility IV (1 Celestial Ink, 2 Heavy Parchment) x11

235 to 240
Glyph of XXXX (2 Celestial Ink, 1 Heavy Parchment) x5

240 to 250
Glyph of Cleaving (1 Celestial Ink, 1 Heavy Parchment) x10

250 to 255
Shimmering Ink (2 Silver Pigment) x55 (only 33 Inks if you have 5 Ethereal Inks from somebody else. See below, route 2)

255 to 260
Scroll of Spirit V (1 Shimmering Ink, 1 Heavy Parchment) x5

260 to 275
Glyph of XXXX (1 Shimmering Ink) x15

--

ROUTE 1 (No Ethereal Ink)

275 to 290
Ink of the Sky (1 Sapphire Pigment) x15

290 to 300 This seems crazy, but the Ink of the Sky levels make up for these last 10.

Glyph of XXXX (1 Shimmering Ink, 1 Heavy Parchment) x~35

ROUTE 2 (Find 5 or more Ethereal Ink from somebody else since you cant make them till level 300)

275 to ~284
Ink of the Sky (1 Sapphire Pigment) x~9

284 to 295
Glyph of XXXX (1 Shimmering Ink, 1 Heavy Parchment) x12

295 to 300
Scroll of XXXX (1 Ethereal Ink, 2 Heavy Parchment) x5

--

300 to 305
Ethereal Ink (2 Nether Pigment) x65

305 to 310
Glyph of XXXX (1 Ethereal Ink, 1 Heavy Parchment) x5

310 to 329
Glyph of XXXX (1 Ethereal Ink, 1 Resilient Parchment) x20

329 to 345
Glyph of XXXX (2 Ethereal Ink, 1 Resilient Parchment) x16

345 to 355 (Glyph of Whirlwind)
Glyph of XXXX (1 Ethereal Ink, 1 Resilient Parchment) x5

355 to 365
Glyph of XXXX (2 Ethereal Ink, 1 Resilient Parchment) x30

And your done! Note that there is a new ink at 350 as well as Glyphs that uses the new ink - but they all require Northrend materials so I skipped it for this guide. 360-365 is BRUTAL as everything is green at this point.

If you follow the list above you will need the following to level 1-365:

● Any combination of stacks of 5 of the "OR" herbs listed below will work. Ex: 60x Liferoot, 100x Kingsblood, 60x Wild Steelboom and 20x Grave Moss would be the total of 240 herbs from that block.
● 140x Peacebloom OR Silverleaf OR earthroot
● 80x Mageroyal OR Briarthorn OR Swiftthistle OR Bruiseweed OR Stranglekelp
● 240x Wild Steelbloom OR Grave Moss OR Kingsblood OR Liferoot
● 280x Fadeleaf OR Goldthorn OR Khadgar's Whisker OR Wintersbite
● 220(260 to be safe)x Firebloom OR Purple Lotus OR Arthas' Tears OR Sungrass OR Blindweed OR Ghost Mushroom OR Gromsblood
● 220(route 1) to 140(route 2) x Golden Sansam OR Dreamfoil OR Mountain Silversage OR Plaguebloom OR Icecap
● 400x Any native Outland herbs

Comments
Add New Search
Tami  - Minor Glyphs   |2008-10-15 18:22:00
A point to note, since a lot of people are asking this: To get the minor glyphs,
it seems you have to do the Minor Inscription Research (cooldown 20hours), this
will teach you/make a random glyph. I got a useless one, scroll of weapon
enchant. It doesn't appear to be a discovery system like Alchemy.
Tami  - Pain in the tush   |2008-10-15 18:17:39
Got mine to 355, saw that there were no new skills to learn and didn't want to
waste herbs grinding through yellow and green reciepies. Used up about three
stacks of herbs trying to get from 299 to 300.. Very low level proc on those
greens. Don't try to get to 365, there's not much point yet, and waste of herbs
you're better off selling.
blood   |2008-10-10 03:16:01
got my on 365 cant get it to 375
freernnur5  - rare pigments   |2008-10-08 19:23:28
Briarthorn, Swiftthistle, Bruiseweed, Stranglekelp - Verdant Pigment
Wild
Steelbloom, Grave Moss, Kingsblood, Liferoot - Burnt Pigment
pheos  - changed made in PTR?   |2008-09-23 08:56:46
i noticed in the PTR that after 300 every 5 level got you 2 new glyphs and they
were green and only able to get 5 levels. where you would get 2 new glyphs for
the next 5 levels which again where green. sometime i had to make 20 glyph to
make 5 levels. the rare inks allowed to have orange pattern but these were rare
and they were @ level 325 and 300.
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