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Monday, 04 August 2008 10:47 |

Abilities:
Phase One/Three Abilities:
Ice Nova: Deals AOE damage around the boss, stuns for 3 seconds
Firebomb: Deals AOE damage around a player
Gravity Well: Deals low aoe damage and constantly moves all players around the area
Phase Two Abilities:
Frost magus:
Blizzard: Deals AOE damage in an area
Ice Barb: Single target frost damage
Fire magus:
Fire Blast: Sinigle target fire damage
Scorch: Single target fire damage
Arcane magus:
Critter: sheeps a player for 3 seconds
Time Stop: AOE stun for 2 seconds
Strategy:
Spread out around the boss and dps till the boss is at 50% - when the boss splits focus on the arcane magus first as the stuns/sheep could cause a wipe if used on the healer. All 3 adds are vulnerble to any typical CC - fear, sheep, blind, cyclone, etc. so be sure to use it as much as possible. Kill the frost magus next and then the fire magus. The boss will return to her original shape in the center of the room - and just dps till she dies.
Video:

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