|
Wednesday, 24 September 2008 01:05 |

Abilities:
Chain Lighting - Strikes an enemy with a lighting bolt that arcs to nearby enemies, dealing greater nature damage to each successive target
Lighting Ring - deals nature damage to nearby enemies and causes them to take 10% extra nature damge for 10 seconds
Lighting Shield - Surrounds the caster with balls of lighting that have a change to strike attackers for nature damage
Static Charge - Affects the target with static charge that periodically zaps nearby enemies for nature damage
Strategy:
Sjonnir The Ironshaper is a lighting based boss that is unfortunately melee unfriendly. 2 of his main abilities will require melee to move away - Static Charge (which causes you to deal damage to all party members nearby) and Lighting Ring - which the boss will periodically channel and force all melee including the tank to back off until the spell is finished. The boss will also summon slimes to assist him - however they appear on the edges of the room, move slowly, and basically will rarely reach the boss before he is dead. At low hit points the boss will also enrage, causing him to deal a lot more physical damage to the main tank.
Video:

|