Hey guys, today I give you my aggregate thoughts on the major problems in Diablo 3 and some possible solutions. The game goes in waves with every patch and I believe there are certain reasons for that, specifically moving too far away from the ‘standard’ ARPG model of Diablo 2. I discuss the uselessness of most features of the game, flaws of endgame grifting, power creep, solo vs. group play, itemization (lack of scaling, most items being bad, sets being replaced), ever-increasing damage multipliers, too many nerfs, lack of synergies, loot tables, and more. Enjoy & discuss!
EDIT: Looks like patch 2.3 may be fixing a lot of these issues with Kanai’s Cube and numerous quality of life improvements. I can’t wait! You can watch my preview commentary here: https://youtu.be/0YRveSvjAwE
Thanks for watching and Thumbs Up if you like the video! Let me know if you have any questions or suggestions in the comments below and be sure to check out: