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Construct Quarter: Thaddius

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Construct Quarter: Thaddius
Monday, 01 December 2008 03:03
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Abilities:

Chain Lightning: Hits 3 random players for Nature damage
Polarity Shift: Charges the entire raid either negatively or positively - when standing on people with the same charge a 10% damage buff is gained per person - when standing on people with the opposite charge they will deal 3,500 damage a second to each other each
Ball Lightning: If no one is in melee range of Thaddius he will cast ball lightning his primary aggro target for a large amount of Nature damage
Berserker Enrage: Increasing all damage done by 1,000% - cast after 6 minutes

Strategy:

Phase 1

Initial Pull Position

Feugen and Stalagg are standing on opposite ends of the room and will need to be killed within 5 seconds of each other to start the Thaddius encounter. The raid will need to split into two groups with a tank and healer in each group and be sure to keep track of both Feugen and Stalagg's health as they DPS both down. There are 2 things to note here:

Feugen and Stalagg have to stay on their platforms or else the raid will take constant nature damage. Feugen and Stalagg will constantly toss their highest aggro target to each other - basically the tanks will constantly swap with each other.

Phase 2

Initial Pull Position

When both Feugen and Stalagg are dead the raid will need to jump onto the platform that Thaddius is located and gather in front of Thaddius until he starts to attack the raid. Keep DPS on the boss until he casts polarity shift - at which point all players that have negative polarity will need to move to the left of the boss while all the players with positive polarity will need to move to the right of the boss.

Position of the Raid and Polarity Movements

At this point all players will need to stay within max MELEE range of the boss (Thaddius has a large hit box) and anytime Thaddius casts polarity shift if a player's polarity has changed they will need to move the the other side by walking around the right side of the boss

Video:

Comments
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mike  - why do they do it?   |2009-05-09 14:55:48
i have been in several groups now and they keep saying to run round clockwise or
anti-clockwise but why there is no need!
Chuck  - Thaddius   |2009-04-03 19:26:33
Things you need to do:
Make sure you make the jump. If you don't you're locked
out of the fight.
POSITIVE is on the RIGHT
NEGATIVE is on the LEFT
Don't stand
too close to the boss, because even if you're in the right polarity area, you'll
still get shocked.
Don't die, 'cause it'll decrease your raid's DPS because of
the buff stack. All you need to know =)
Huppelepup  - Fun   |2009-01-02 15:10:24
Very fun boss. Needs your attetion. But this is one of the best bosses in naxx
imo.
Logan   |2008-12-20 21:42:04
I have seen a vid om youtube for this if u need to find one
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